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1. New Dev Blog: Neo NeoCom - in EVE Information Portal [original thread]
While at it: add an option to move the view-point center location up-and-down (as addition to the left-right currently implemented). Helps with what-ever sized horizontal Neocom bar (even more when you could move targeted ships "window" top of mod...
- by Vir Hellnamin - at 2011.01.02 19:20:00
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2. Feedback on new NEOCOM - in Test Server Feedback [original thread]
While at it: add an option to move the view-point center location up-and-down (as addition to the left-right currently implemented). Helps with what-ever sized horizontal Neocom bar. -- "Entering MH means instant death. It's worse than 0.0. Even ...
- by Vir Hellnamin - at 2011.01.02 14:57:00
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3. New Dev Blog: War is the engine that drives - in EVE Information Portal [original thread]
Figure 30 - caption is about PLEX while figure is about Heavy Missile Launcher II? -- "Entering MH means instant death. It's worse than 0.0. Even the asteroids shoot back." - Alex Harumichi [GRD]
- by Vir Hellnamin - at 2010.11.12 13:12:00
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4. New Dev Blog: The Nation strikes back - in EVE Information Portal [original thread]
Edited by: Vir Hellnamin on 12/11/2010 06:08:42 Originally by: 'CCP Ytterbium' Loyalty points gained in incursions can be spent to buy named capital module blueprint copies and new implant variations from any CONCORD store. Alternati...
- by Vir Hellnamin - at 2010.11.12 06:08:00
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5. Im tired of having to warp back to my station - in Player Features and Ideas Discussion [original thread]
Eject from ship, self-destruct pod. It's like Hearth-stoning of EVE Online. -- "Entering MH means instant death. It's worse than 0.0. Even the asteroids shoot back." - Alex Harumichi [GRD]
- by Vir Hellnamin - at 2010.11.11 12:06:00
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6. New Dev Blog: The Nation strikes back - in EVE Information Portal [original thread]
Edited by: Vir Hellnamin on 11/11/2010 06:16:39 Originally by: CCP Ytterbium To address some good concerns: Sansha supercarrier: we need to apologize for the miscommunication about this ship class name, which created some confusion h...
- by Vir Hellnamin - at 2010.11.11 06:16:00
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7. New Dev Blog: Cutting it short: EVE shortcuts revamped - in EVE Information Portal [original thread]
Originally by: CCP Optimal I'm happy to announce that the "Toggle lock target" functionality has been replaced by "Lock target" [CTRL] and "Unlock target" [CTRL+SHIFT]. The "Toggle lock target" functionality is still going to available, b...
- by Vir Hellnamin - at 2010.10.25 15:18:00
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8. New Dev Blog: Cutting it short: EVE shortcuts revamped - in EVE Information Portal [original thread]
Originally by: Tertiacero Another pass on the lock/unlock toggle. That being said I could live with it being a toggle if (and only if) unlocking only worked on locked ship portraits and NOT the overview, broadcast window, or anywhere in s...
- by Vir Hellnamin - at 2010.10.16 05:32:00
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9. The New Resize Feature - in Test Server Feedback [original thread]
CCP devs, any chance to get "offset screen center up-down" too? Would rock when moving locked-targets above neocom dial and want to get the view center bit higher. (also, when's tactical message box and "warping" text box getting free-moves?) -...
- by Vir Hellnamin - at 2010.09.20 18:28:00
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10. New Feature Thread - in Test Server Feedback [original thread]
Edited by: Vir Hellnamin on 20/09/2010 10:19:15 Edited by: Vir Hellnamin on 20/09/2010 10:18:35 Originally by: quave Having being able to test it out i'm now sure the explosions are new. Damn, have to hop to SiSi, if they'd re...
- by Vir Hellnamin - at 2010.09.20 10:18:00
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11. CPP, You have done right by us! - in Test Server Feedback [original thread]
What would be cool would be to have an option to move the center of view up and down too... move up to get some more space between the center and the dial; like get the locked targets there and still see the messages / warnings / ECM-counters, wh...
- by Vir Hellnamin - at 2010.09.19 18:14:00
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12. plex for pizza - in Assembly Hall [original thread]
I want one "CONCORDOKKENED Special with extra OMG-WTF-BBQ-sauce" delivered to following address... (someone, dev CCP Pizza, call Pizza Hut nao and commercialize this!) -- "Entering MH means instant death. It's worse than 0.0. Even the aste...
- by Vir Hellnamin - at 2010.09.19 09:21:00
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13. New CSM Blog: The CSM blogs - Past, Present and Future - in EVE Information Portal [original thread]
Small good stuff the WExpansion awesomewinsauce? -- "Entering MH means instant death. It's worse than 0.0. Even the asteroids shoot back." - Alex Harumichi [GRD]
- by Vir Hellnamin - at 2010.09.17 19:20:00
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14. New Dev Blog: New Ship! - in EVE Information Portal [original thread]
Edited by: Vir Hellnamin on 17/09/2010 19:21:50 Edited by: Vir Hellnamin on 17/09/2010 19:17:51 Rawr, blogs left and right! "anyone who's tried to really optimize their Marauder salvaging has probably become a little frustrated with waiti...
- by Vir Hellnamin - at 2010.09.17 19:17:00
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15. New Dev Blog: Fixing Lag: Well, this one doesn't really... - in EVE Information Portal [original thread]
Edited by: Vir Hellnamin on 10/09/2010 15:54:48 Edited by: Vir Hellnamin on 10/09/2010 15:54:36 Edited by: Vir Hellnamin on 10/09/2010 15:53:58 Edited by: Vir Hellnamin on 10/09/2010 15:53:44 Originally by: Arkady Sadik Ple...
- by Vir Hellnamin - at 2010.09.10 15:53:00
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16. pyfa 0.9 - Tyrannis 1.0.1 - in Ships and Modules [original thread]
Edited by: Vir Hellnamin on 06/09/2010 14:49:15 Thanks for quick reply! :) I tried to browse through that trac-thing (sorry the phrase, but I'm not that much up-to-date with current software development... things.), but something now confuses...
- by Vir Hellnamin - at 2010.09.06 14:49:00
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17. pyfa 0.9 - Tyrannis 1.0.1 - in Ships and Modules [original thread]
Hiya. Not sure how actively this thread is checked, but got a ping from corp-mate who talks on #eve-dev prolly, and he asked for some ideas to pass on to you guys (I think) about PYFA. Didn't get any good back then, but this came up this mornin...
- by Vir Hellnamin - at 2010.09.05 10:40:00
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18. UI responsiveness - in Test Server Feedback [original thread]
Patches over old SiSi client with TQ settings, but clearly there's something UI-sexeh going on... Pinning and stacking works now differently, one old annoying bug fixed, pinned windows' borders shrink a bit. Looks like chat window's font (others ...
- by Vir Hellnamin - at 2010.08.26 17:34:00
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19. Feedback on new Jita hardware - in EVE General Discussion [original thread]
Okay, no wonder that undock procedure felt bit funny. -- "Entering MH means instant death. It's worse than 0.0. Even the asteroids shoot back." - Alex Harumichi [GRD]
- by Vir Hellnamin - at 2010.08.25 18:23:00
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20. EVE Online: Tyrannis 1.0.4 Issues - in EVE Information Portal [original thread]
Does that eve.exe really do nothing more than pop-up that annoyting-stupid Splash screen, and then run exefile.exe? -- "Entering MH means instant death. It's worse than 0.0. Even the asteroids shoot back." - Alex Harumichi [GRD]
- by Vir Hellnamin - at 2010.08.22 17:06:00
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